This is where I'll be keeping my GZDoom content
Freedoom 2 and GZDoom required
Download the Christmas Hack >HERE<
Shanes Big Day Out still under construction!!!!
Working on a new silly liminal space map
scope creep really hampered my progress so I'm putting most doom things on the backburner
I post progress sometimes on my Twitter if you want to see that, you can do so >HERE<
Originally I made a Christmas hack to give away to my friends for a bit of fun
but I thought i did a good enough job to turn it into something way bigger
I'm currently trying to make a way bigger home world type deal with portals to new levels (I was thinking like Spyro)
I could use a lot of help in the music department if any musicians are reading 😳
Or if any Doom mappers are reading and want to throw one of their maps in the ring 😳😳
If you want to try the Christmas hack, you can download it above
keep in mind theres no combat it was just for me to learn the mapping tools, also level 4 is really really bad LOL
Screenshot from my very first level
Hopefully if I even finish it, I'm gonna release it for free (of course) and also give away the source code and stuff if people want that sort of thing
Below and to the right are screenshots from both the christmas hack and the big overall campaign thing.
All the Christmas hack levels are being added to the big campaign
Playing with polyobjects in the Christmas hack
Screenshot from a hidden bonus level, think you can find it in game?
Screenshot from the hubworld
Screenshot from my favorite part of the Christmas hack
Thought I was slick when making that god-ray
Starting point of the big hubworld
Learned how to import models for the Christmas hack